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United Kingdom

£
Registered

on 17 Jun 2022

Last Applicant/ Owned by

Seventeen 17 Limited

Dorney House, 46-48a High Street

Burnham, Berkshire, SL1 7JP

Serial Number

UK00003800284 filed on 17th Jun 2022

Registration Number

UK00003800284 registered on
25th Nov 2022

Correspondent Information

Lewis Silkin LLP

Arbor, 255 Blackfriars Road

London,

SE1 9AX

DYNAMO

mobile apps; video game software; apparatus for recording, transmission or reproduction of sound or images; digital recording media; interactive enter Read More

Classification Information


Class [9]
Computer & Software Products & Electrical & Scientific Products


Mobile apps; video game software; apparatus for recording, transmission or reproduction of sound or images; digital recording media; interactive entertainment software; software for streaming audiovisual and multimedia content via the internet and global communications networks; motion picture films; downloadable multimedia content; downloadable images, pictures, photographs, audio, artwork and animated cartoons; downloadable electronic publications; non-fungible tokens (NFTs); downloadable digital media, namely, digital collectibles, digital tokens, nonfungible tokens (NFTs), cryptocurrencies, digital trading cards and digital art; non-fungible token (NFT) multimedia, image, video, music and audio files; multimedia, image, video, music and audio files authenticated by non-fungible tokens (NFTs); software for non-fungible token (NFT) ticketing; software for creating, viewing, editing, modifying, purchasing, selling and transferring non-fungible tokens (NFTs), multimedia content, images, pictures, photographs, artwork, animated cartoons, video, music and audio; downloadable software and mobile application software providing a virtual marketplace; software in the field of digital assets; computer software; virtual reality software; software for accessing and streaming multimedia entertainment content; downloadable virtual goods for use online and in online virtual worlds; downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, footwear, sportswear, bags, games, card games, toys, and playthings for use online and in online virtual worlds; mobile phone cases; mobile phone covers; mobile telephone cases; podcasts; none of the above being AI software and sensor technology creating the effect of a virtual hologram on a display or relating to fitness, physical training and exercise as well as fitness equipment, bikes and bicycles.

Class [16]
Paper Goods and Printed Material


Printed publications; printed matter; paper and paper articles, cardboard and cardboard articles; teaching materials; books; periodicals; magazines; newsletters; comics; book markers; calendars; greeting cards; prints; drawing books, note books and pads; stationery; wrapping paper; instructional and teaching material (except apparatus); newspapers; pamphlets; photographic prints.

Class [25]
Clothing Products


Clothing; footwear; headgear; shoes; slippers; sandals; trainers and sneakers; boots; gloves and mittens; aprons; t-shirts; sweatshirts; shorts; skirts; ties and belts; scarves; coats; swimwear; headbands and hats; all of the aforesaid not relating to fitness, physical training and exercise as well as fitness equipment, bikes and bicycles.

Class [28]
Toys and Sporting Goods Products


Toys, games, puzzles and playthings; cards (games); magic cards; board games; card games; cube puzzles; dice; disc toss toys; puzzles; jigsaw puzzles; jokes (play things); magicians' sets (play things); memory games; plastic toys; play money; play wands; playing card cases; playing card shuffling device; toys presented in an advent calendar; educational toys; hand-held electrical and electronic games apparatus, hand-held computer games; plush and fabric toys; toy mobiles; balls.

Class [41]
Education and Entertainment Services


Entertainment and education services; cultural activities; entertainment and education services in the form of electronic, computer and video games provided by means of the Internet, mobile telecommunications and other remote communications devices; arranging and presenting of live performances and events; interactive and experimental entertainment; entertainer services utilizing circus skills; entertainment services by stage production and cabaret; fan club membership scheme services; entertainment services featuring fictional characters; entertainment services for producing live shows; entertainment services provided by television; magic show services; magic shows (Presentation of -); cabarets; training of magicians; providing interactive and/or educational entertainment services; education and entertainment services provided by computer networks, television, mobile telephone, cable and other electronic means; presentation, preparation, editing and production of cinematographic, televisual, digital and motion picture films, radio and television programs; arranging and conducting of entertainment events for charitable fundraising purposes; creation and production of animated cartoons; production services; digital studio services; digital production and post-production services; organisation of experiential marketing and brand promotion events; arrangement staging and direction of events for entertainment or educational purposes; entertainment and production services, namely the development, creation, production, and distribution of digital multimedia and audio and visual content, namely, motion picture films, television programs, and multimedia entertainment; production of documentaries; production of live stage shows and performances; film, music, television and theatre productions; creation (writing) and production of podcasts; providing non-downloadable films and television shows via video-on-demand transmission services; internet games (non downloadable); games (not downloadable) played via a global computer network; publishing services; book publishing services; digital video, audio and multimedia publishing services; providing online, non-downloadable virtual goods for use online and in online virtual worlds for entertainment purposes; educational services, namely, providing information and forums in the field of non-fungible tokens (NFTs), NFT experiences, digital collectibles, digitized assets, and tangible assets; entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, sportswear, shirts, eyewear, bags, sports equipment, toys, playthings, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments; provision of online, non-downloadable non-fungible tokens (NFTs) for entertainment purposes; provision of online, non-downloadable digital tokens and digital collectibles; provision of information, advisory and consultancy services for all the aforesaid; all the aforesaid not relating to fitness, physical training and exercise as well as fitness equipment, bikes and bicycles.

Mark Details


Serial Number

UK00003800284

Mark Type

Word

Kind of mark

Individual