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United Kingdom

£
Withdrawn

on 22 Jul 2022

Last Applicant/ Owned by

Associazione Calcio Monza S.p.A. in forma abbreviata A.C. Monza S.p.A.

Via Ragazzi del '99, 14

Monza MB, , 20900

Serial Number

UK00003812424 filed on 22nd Jul 2022

Correspondent Information

Perani & Partners S.p.A. c/o Shepherd and Wedderburn LLP

1 Exchange Crescent, Conference Square

Edinburgh,

EH3 8UL

AC MONZA

optical apparatus and instruments; downloadable mobile applications and software for smart watches and mobile devices; downloadable mobile application Read More

Classification Information


Class [9]
Computer & Software Products & Electrical & Scientific Products


Optical apparatus and instruments; Downloadable mobile applications and software for smart watches and mobile devices; Downloadable mobile applications for access to encrypted collectibles, encrypted art, and application tokens; earbuds; smart bracelets; magnetically encoded and smart (programmable) cards; NFC (proximity communication) payment cards; computers; gaming headsets virtual reality headsets; downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; downloadable software for accessing and streaming multimedia entertainment content; downloadable software for engaging in social networking and interacting with online communities; downloadable software to provide access to an online virtual environment; Downloadable image files and video recordings containing Cameras [photography]; Sound and picture recording apparatus; Telephone apparatus; Protective helmets for sports; Spectacles; Sunglasses; Goggles for sports; eyewear; Headphone-microphone combinations; Covers for tablet computers; Mobile telephone covers; Bags adapted for laptops; Cell phone covers; Sports whistles; jewelry; paste jewelry; watches; clocks; Printed matters; stationery; bags; sports bags; backpacks; sports equipment; travelling bags; Holdalls for sports clothing; Gym bags; Sports bottles; Drinking glasses; Cups; dishes; containers for food; Coffee mugs; footwear; clothing; headwear; toys and accessories for use online and in online virtual worlds; sports equipment; footballs; Confectionery; Chocolate, authenticated by non-fungible tokens (NFT); downloadable media files containing graphics, text, audio, and video related to Cameras [photography]; Sound and picture recording apparatus; Telephone apparatus; Protective helmets for sports; Spectacles; Sunglasses; Goggles for sports; eyewear; Headphone-microphone combinations; Covers for tablet computers; Mobile telephone covers; Bags adapted for laptops; Cell phone covers; Sports whistles; jewelry; paste jewelry; watches; clocks; Printed matters; stationery; bags; sports bags; backpacks; sports equipment; travelling bags; Holdalls for sports clothing; Gym bags; Sports bottles; Drinking glasses; Cups; dishes; containers for food; Coffee mugs; footwear; clothing; headwear; toys and accessories for use online and in online virtual worlds; sports equipment; footballs; Confectionery; Chocolate authenticated by non-fungible tokens (NFT); games and toys for use in online virtual environments; images and audiovisual content; microphones; 3D glasses; Cryptocurrency hardware wallets; cryptocurrency software wallets; Computer programs containing digital tokens for use in virtual worlds and online computer games; Computer programs for the creation and e-commerce of digital trading objects using blockchain-based software technology and smart contracts; identification signs based on proximity communication technique (NFC); RFID (radio frequency identification) systems; smartwatches; Software; software for connecting in social networks, for receiving and transmitting data, for purchasing, identifying and locating products; 3D animation software; e-commerce software; virtual and augmented reality software; Computer game software, downloadable; Software and portable digital electronic devices for recording, organising, transmitting, receiving, manipulating, reproducing and reviewing text, data, image, audio and video files; Downloadable computer software, namely mobile applications for continuous transmission, downloading and viewing of content containing information, articles, comments, podcasts and virtual experiences in relation to the following fields: sport; football; Downloadable graphical user interface software; software for the retail sale of Cameras [photography]; Sound and picture recording apparatus; Telephone apparatus; Protective helmets for sports; Spectacles; Sunglasses; Goggles for sports; eyewear; Headphone-microphone combinations; Covers for tablet computers; Mobile telephone covers; Bags adapted for laptops; Cell phone covers; Sports whistles; jewelry; paste jewelry; watches; clocks; Printed matters; stationery; bags; sports bags; backpacks; sports equipment; travelling bags; Holdalls for sports clothing; Gym bags; Sports bottles; Drinking glasses; Cups; dishes; containers for food; Coffee mugs; footwear; clothing; headwear; toys and accessories for use online and in online virtual worlds; sports equipment; footballs; Confectionery; Chocolate; Network and device security software, i.e., software to ensure the secure receipt, processing, transmission, and storage of data in an Internet of Things environment; Downloadable software and mobile applications using artificial intelligence; Downloadable software for e-commerce, storage, sending, receiving, accepting and transmitting cryptocurrencies, non-fungible tokens and other tokens for applications; downloadable software for generating cryptographic keys for receiving and spending cryptocurrencies; downloadable inventory software for management based on blockchain technology; Downloadable software for the management and verification of cryptocurrency transactions on blockchain; Downloadable software for protecting digital files, including audio, video, text, binary, still image, graphic and multimedia files; Downloadable software for displaying cryptocurrency, non-fungible tokens and other application tokens; Downloadable software for processing cryptocurrency transactions, non-fungible tokens and other application tokens; downloadable digital media; Multifunctional computer keyboards and accessories; telephones, mobile phones, communication devices and related cases; Token [software]; non-fungible tokens (NFT), which enable the authenticity, ownership, availability and exchange of digital assets and creations on computer software platforms; Three-dimensional viewers; Downloadable cryptographic keys for receiving and spending cryptocurrency; Downloadable computer software for use in providing electronic cryptocurrency exchange services and financial services; downloadable computer software for enabling user access to blockchain platforms on the Internet; downloadable software for using blockchain technology to hold, control, trade, buy, sell, transfer, exchange and use digital assets, namely, cryptocurrency, digital currency and virtual currency; downloadable software for facilitating on-line and point-of-sale electronic commercial financial transactions; downloadable software for the provision of electronic mobile cryptocurrency, digital currency and virtual currency exchange services; downloadable cryptographic keys for receiving and spending cryptocurrency; downloadable computer software for managing cryptocurrency transactions using blockchain technology; Downloadable video game programs; Recorded video game programs; voice-activated or hand-operated game control pads and game controllers; virtual reality headsets; pre-recorded or downloadable computer software including computer game software; computer programs and databases; Downloadable electronic publications in the nature of comic books, comic magazines and stories in illustrated form; players, games, records, statistics, information, photos, images, game footage, highlights, and experiences in the field of football; Downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based consensus protocols and smart contracts, featuring information, photos, images, videos, recorded footage, highlights, and experiences in the field of sport and soccer; Downloadable digital media, namely, digital collectibles created with blockchain-based consensus protocols and smart contracts, in the nature of information, photos, images, videos, recorded footage, highlights, and experiences in the field of sport and soccer; Downloadable virtual goods, namely, computer programs featuring Cameras [photography]; Sound and picture recording apparatus; Telephone apparatus; Protective helmets for sports; Spectacles; Sunglasses; Goggles for sports; eyewear; Headphone-microphone combinations; Covers for tablet computers; Mobile telephone covers; Bags adapted for laptops; Cell phone covers; Sports whistles; jewelry; paste jewelry; watches; clocks; Printed matters; stationery; bags; sports bags; backpacks; sports equipment; travelling bags; Holdalls for sports clothing; Gym bags; Sports bottles; Drinking glasses; Cups; dishes; containers for food; Coffee mugs; footwear; clothing; headwear; toys and accessories for use online and in online virtual worlds; sports equipment; footballs; Confectionery; Chocolate.

Class [35]
Advertising, Business & Retail Services


Provision of online marketplaces for the purchase and sale of non-fungible tokens (NFTs), virtual works of art, cryptographic collectibles or other non-fungible valuables based on the blockchain technology; Provision of online retail spaces for buyers and sellers of downloadable digital images and authenticated footage using non-fungible tokens (NFT); Product demonstration and visualization services; Online marketplace services, namely offering a marketplace for buyers and sellers of digital currency goods; Retail store services and/or online retail store services in connection with virtual products and items to be used online, namely Cameras [photography]; Sound and picture recording apparatus; Telephone apparatus; Protective helmets for sports; Spectacles; Sunglasses; Goggles for sports; eyewear; Headphone-microphone combinations; Covers for tablet computers; Mobile telephone covers; Bags adapted for laptops; Cell phone covers; Sports whistles; jewelry; paste jewelry; watches; clocks; Printed matters; stationery; bags; sports bags; backpacks; sports equipment; travelling bags; Holdalls for sports clothing; Gym bags; Sports bottles; Drinking glasses; Cups; dishes; containers for food; Coffee mugs; footwear; clothing; headwear; toys and accessories for use online and in online virtual worlds; sports equipment; footballs; Confectionery; Chocolate; Retail services related to the following products: virtual products, namely, Cameras [photography]; Sound and picture recording apparatus; Telephone apparatus; Protective helmets for sports; Spectacles; Sunglasses; Goggles for sports; eyewear; Headphone-microphone combinations; Covers for tablet computers; Mobile telephone covers; Bags adapted for laptops; Cell phone covers; Sports whistles; jewelry; paste jewelry; watches; clocks; Printed matters; stationery; bags; sports bags; backpacks; sports equipment; travelling bags; Holdalls for sports clothing; Gym bags; Sports bottles; Drinking glasses; Cups; dishes; containers for food; Coffee mugs; footwear; clothing; headwear; toys and accessories for use online and in online virtual worlds; sports equipment; footballs; Confectionery; Chocolate, all the aforementioned products are for online use; Online retail services of virtual works of art consisting of photos, drawings, graphics, paintings and sculptures to be used in online virtual environments; Providing an online marketplace for buyers and sellers of crypto collectibles and blockchain-based non-fungible tokens featuring digital collectibles, computer games, video games, virtual games; providing space on web sites via the Internet for advertising goods and services; providing an online marketplace for buyers and sellers of goods and services; providing online auction services; providing information on a website in relation to an online marketplace for selling and trading virtual goods with other users; organizing and conducting events, exhibitions, expositions and conferences for commercial purposes in the interactive entertainment, virtual reality, consumer electronics and video game entertainment industries; Online retail store services in relation to virtual reality and augmented reality hardware and software; Online retail store services in relation to virtual reality content and digital media, namely, pre-recorded music, video, images, text, audiovisual works and virtual and augmented reality game software.

Class [36]
Insurance & Financial Services


Facilitation of coded currency transactions, That is, Virtual currency transaction services, per unit of transferable electronic cash, with a specified cash value; Facilitation of financial transactions using unconventional currency systems and barter, That is, Facilitation of the transfer of electronic cash equivalents; Currency trading, namely, trading of digital tokens online in real time; issuing tokens and collectibles of value; Issuance of non-fungible value tokens used with blockchain technology; financial exchanges, namely, digital token exchange services; cryptocurrency buying and selling services; cryptocurrency brokerage services; cryptocurrency and digital token transfer services; Services for the sale and exchange of digital goods; Financial services, which is the provision of virtual currency for use by members of an online community via a global computer network; Financial services, namely, provision of liquidity services in digital currencies and assets, cryptocurrencies, virtual currency and blockchain-based assets; Financial services, namely, electronic transfer of a digital currency to members of an online community via a global computer network; Electronic transfer of virtual currency; Electronic transfer of crypto assets; investment funds on the metaverse; financial sponsorship of sports events; research of financial sponsorship in relation to football competitions.

Class [38]
Communications Services


Provision of online chat and electronic bulletin boards for the transmission of messages between users; Provision of online chat for the transmission of messages, comments and multimedia content between users; Provision of online forums for transmission of messages between computer users; Provision of online chat-rooms and electronic bulletin boards for the transmission of messages between users concerning cryptocurrency and digital currency assets; Telecommunications services; electronic messaging; providing access to a blog, chatroom, bulletin board or discussion service; providing online chat rooms and electronic bulletin boards for the transmission of messages, comments and multimedia content among users for social-networking; providing access to home and office shopping and ordering services via computer, a global computer network and/or interactive communications technologies; providing information on-line from a computer database or from the Internet, related to sports or sporting events; broadcasting of radio and television programs related to sports and sporting events; audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking; telecommunications services, namely, electronic transmission of virtual reality content and data.

Class [41]
Education and Entertainment Services


Entertainment services; entertainment services, namely on-line computer games; Entertainment services in the form of organizing and hosting virtual shows and social entertainment events; Entertainment services, namely provision of an online environment for streaming entertainment content and live streaming of entertainment events; Entertainment services, namely provision of software for non-downloadable online games and online video games; entertainment services, namely provision of digital animated and non-animated characters, avatars, digital overlays, and skins for use in virtual environments; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Provision of an online virtual environment for selling virtual collectibles, virtual goods, digital files, 3D assets and tokens for entertainment purposes; Provision of entertainment services in the form of movies through a website; Offer of on-line information on the customization of encrypted collectibles for hobby or entertainment; Production of educational and entertainment content to be used in virtual, augmented and mixed reality contexts; virtual reality services and interactive games provided online by a global computer network and via various wireless networks and electronic devices; Provision of an interactive website for virtual reality game services; provision of betting, gambling and gaming services through physical and electronic sites and telephonic centres; the provision of on-line games; credit card betting; electronic betting, gaming, gambling and lottery services provided by means of the Internet, or via a global computer network, or on-line from a computer network database, or via telephony including mobile telephones, or via a television channel;remote gaming services provided through telecommunication links; electronic games services provided by means of the Internet; services for the operation of computerised electronic games featuring sport and sports teams; services for the operation of computerised electronic games using virtual currency; information relating to gaming provided on-line from a computer database or the Internet; factual information services relating to sport; booking agencies for sporting events and entertainment events; on-line ticket agency services for entertainment purposes; booking of seats for sporting events and entertainment events; ticket information services for sporting events and entertainment events; consultancy, information and advisory services in relation to all of the aforesaid; Entertainment services, namely, providing on-line, non-downloadable virtual, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments; Virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices; Entertainment services, namely, providing online non-downloadable game software and online video games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services, namely, the development, creation, production, and distribution of digital multimedia and audio and visual content, namely, motion picture films, television programs, and multimedia entertainment and educational content; Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; Entertainment services in the nature of organizing, arranging, and hosting virtual performances, cultural events, and social entertainment events; Entertainment services, namely, production and distribution of a series of motion pictures featuring art, action, science, drama, culture and entertainment; organization of sporting competitions and events in the field of football; providing sports facilities; providing online entertainment in the nature of game tournaments; organization of computer game competitions including online game competitions; information relating to entertainment or education, provided on-line from a computer database or the Internet or on wireless electronic communication devices; electronic games services provided by means of the Internet or on wireless electronic communication devices (entertainment); providing online information in the fields of sports or sports events from a computer database or the Internet; entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, footballs, art, trophies, toys and accessories for use in virtual environments, virtual reality games, interactive video game; entertainment, and virtual reality content and experiences provided via the internet and other communications networks; arranging and conducting of competitions for encouraging use and development of interactive electronic games entertainment, virtual reality games, augmented reality games, consumer electronics for gaming, and video game entertainment software and hardware.

Class [42]
Computer & Software Services & Scientific Services


Authentication in respect of encrypted collectibles; Authentication, issuance and validation of digital certificates; Cloud computing comprising software for the connection, operation and management of networked devices via wireless or wired networks; Cloud computing comprising software for the connection, management, surveillance, storage and analysis of data; Provision of application services comprising software for application programming interfaces (APIs), for the integration of third party applications to enable an interactive user experience; supply of non-downloadable computer programs online for the creation and trade of digital collectibles; provision of non-downloadable computer programs for blockchain data storage and data authentication via blockchain; Provision of user authentication services using blockchain-based software technology for cryptocurrency transactions; provision of non-downloadable software online for access to cryptocurrencies, non-fungible tokens and other application tokens; supply of non-downloadable online software relating to the purchase and sale of downloadable virtual collectible goods; provision of non-downloadable software to facilitate blockchain-based financial transactions; provision of non-downloadable software for the management of digital collectibles; provision of non-downloadable software for the purchase and sale of rights to digital visual images; Provision of non-downloadable online software to be used as a cryptocurrency wallet; Provision of an interactive website containing technology that allows users to upload, download, share and sell personalized and branded digital publications; Provision of electronic verification of online orders of digital content and generation of electronic authorisation codes that subsequently allow users to access said digital content; Provision of a website containing technology that enables the secure exchange of information by users; Provision of temporary use of non-downloadable online software; Developments of non-downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; Offering a secure online electronic system comprising technology to enable the creation, issuance, distribution, sale, transfer and storage of blockchain-based tokens, coins, cryptocurrencies and other crypto assets or crypto collectibles; Offering a website comprising technology to enable users to mine, earn, purchase, receive by any means, store and transfer blockchain-based tokens, coins, cryptocurrencies and other crypto assets; Offering a non-downloadable Internet-based system application comprising technology to enable users to mine, earn, purchase, receive by any other means, store and transfer tokens based on blockchain, coins, cryptocurrencies and other crypto assets; Online marketplace provision of digital resources that can be traded, sold, bought and deleted, through an interactive website; platform as a service (PaaS) containing software platforms for the creation, promotion, sale and exchange of non-fungible tokens (NFT); platform as a service (paas) containing software platforms for the exchange and creation of cryptocurrencies, collectible cryptocurrencies, non-fungible tokens for digital art; Platforms as a Service (PaaS) comprising software platforms enabling different types of payment and debit transactions in an integrated web-based environment; Platforms as a Service (PaaS) comprising software platforms for accessing cryptocurrency collectibles, crypto art and application tokens; Platforms as a service (PaaS) including software platforms for downloading software, data and image files from the Internet and users in the software owner market; Design of software for image processing; design of non-fungible tokens (NFT), development of non-fungible tokens (NFT); Design and production of works of art, 3D models and computer-generated images for use in virtual, augmented and mixed reality environments; graphic design; Authentication services of users using technology for e-commerce transactions; authentication services in the field of digitized goods and non-fungible tokens; Data encryption services for the security and anonymity of electronically transmitted credit card transactions; Data encryption and decryption services; Provision of applications for on-line interactive mobile games; Provision of on-line computer games; computer services, namely provision and operation of a technology-related website that allows users to purchase and exchange digital art and images in the form of non-fungible tokens (NFTs) and create and provide custom designs, animations and illustrations of digital art for third parties in the form of non-fungible tokens (NFTs); software as a service (saas) and platform as a service (paas) containing software to be used in connection with the provision of a digital platform for browsing digital art, crypto-collectibles, non-fungible tokens and other application tokens and non-fungible token markets and auctions; Development of non-downloadable software for key generation for public and private cryptocurrency and cryptocurrency wallets; Development, programming and implementation of software; Cryptocurrency mining; Provision of an application software for virtual reality game services; blockchain services; Provision of non-downloadable online software to provide access to virtual collectibles, non-fungible tokens and other application tokens; computer software design services; creation, design, compilation and maintenance of websites or sites on wireless electronic communication devices; installation and maintenance of computer software; creation and maintenance of wireless electronic communication networks; compilation of web sites in computer networks (particularly the Internet) or on wireless electronic communication; introduction of websites on the Internet or on wireless electronic communication; hosting of websites on the Internet or on wireless electronic communication devices; providing computer programs; providing search engines for the Internet; providing non-downloadable software to enable users to create and share text, documents, images, photos, videos, maps and roadmaps; development of computer services, namely, creating virtual communities for users to organize groups and events, participate in discussions, and engage in social, business and community networking; hosting web sites on the Internet allowing others to organize and conduct meetings, events and interactive discussions via communication networks; application service provider (ASP) services, namely, hosting computer software applications of others; development of computer software application solutions; cloud computing services; design and development of operating software for accessing and using a cloud computing network; providing software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, sharing or otherwise providing electronic media or information over communication networks; providing access to Internet platforms (also mobile Internet) in the nature of customized web pages featuring user-defined or specified information, personal profiles, audio, video, photographic images, text, graphics and data; providing temporary use of non-downloadable software applications for social networking, creating a virtual community, and transmission of audio, video, photographic images, texts, graphics and data; providing of software through a web site featuring a technology that enables online users to create personal profiles featuring social networking information and to transfer and share such information among multiple websites; providing temporary use of non-downloadable software that gives users the ability to upload, modify and share virtual reality content, augmented reality content, mixed reality content, information, experiences and data; hosting of digital content on the internet; providing temporary use of non-downloadable software for providing a virtual marketplace; providing temporary use of non-downloadable software for electronically exchanging currency for digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens.

Mark Details


Serial Number

UK00003812424

Mark Type

Figurative

Kind of mark

Individual