About 14 Trade marks found for “GY*RK”
Filters
Mark | Details | Status | Class/Description | |
---|---|---|---|---|
![]() | GYM SHARK Gymshark Limited UK00801176002 | Dead | Clothing, bodybuilding clothing, fitness clothing, gym clothing, T-shi... Class 025 Class 025 Clothing Products Clothing, bodybuilding clothing, fitness clothing, gym clothing, T-shirts, vests, tank tops, hoody jackets and jumpers, jumpers, lifting fitness and gym accessory clothing, bodybuilding and weightlifting clothing straps, merchandise in the form of clothing, footwear and head gear, shorts, trousers, tracksuits, tracksuit bottoms, jogger bottoms, hats. | |
![]() | GymShark Gymshark Limited UK00003009779 | Dead | Clothing (Deodorants for -) and textiles.,Clothing for protection agai... Class 005 Class 005 Pharmaceutical Products Clothing (Deodorants for -) and textiles. Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Clothing for protection against accidents, irradiation and fire. ... Class 010 Medical Instrument Products Clothing especially for operating rooms. Class 014 Jewelry Products Clothing ornaments of precious metals. Class 018 Leather Products not including clothing Clothing for animals; bags. Class 021 Houseware and Glass Products Clothing stretchers. Class 025 Clothing Products Clothing, bodybuilding, gym and fitness clothing, vests, tank tops, t-shirts, hoodies, straps (accessories for clothing), lifting fitness and gym clothing, hats, jumpers, sweatshirts, shorts, trousers, tracksuits, gloves, clothing for wear in judo practices; clothing for wear in wrestling games; clothing, footwear, headgear; casual clothing; clothing for cycling; clothing for fishermen; clothing for horse-riding [other than riding hats]; clothing for martial arts; clothing for skiing; clothing made of leather. | |
GYM SHARK Gymshark Limited UK00003025817 | Registered | Games and playthings; gymnastic and sporting articles not included i... Class 003 Class 003 Cosmetics and Cleaning Products Soaps; perfumery, essential oils, cosmetics, hair lotions; dentifrices; perfumes, aftershave, deodorants and body sprays. Class 005 Class 005 Pharmaceutical Products Pharmaceutical preparations; dietetic food and substances adapted for medical use, dietary supplements for humans; vitamin, mineral and protein supplements; bodybuilding food supplements; weight gain supplements; energy supplements. ... Class 009 Computer & Software Products & Electrical & Scientific Products Monitoring apparatus and instrument for the recordal and meaurement of health and fitness parameters, other than for medical use; computer software; computer software for providing information relating to fitness, calorie counting and step counting; multifunction electronic devices to view, measure and upload to the internet information, including time, date, body and heart rate values, global positioning, direction, distance, altitude, speed, calories burned and steps taken; pedometers; calorie counting apparatus; heart-rate and fitness monitoring apparatus; headphones; phone cases; sunglasses and spectacles; frames and cases for sunglasses and spectacles; eyeshades. Class 018 Leather Products not including clothing Leather and imitations of leather; trunks and travelling bags; umbrellas and parasols; bags; bags for sport, gymnasium bags; mini-bags; duffel bags; backpacks, purses and wallets. Class 021 Houseware and Glass Products Utensils and containers; bottles; drinks bottles; glassware, porcelain and earthenware not included in other classes. Class 025 Clothing Products Clothing, footwear, headgear; bodybuilding clothing, fitness clothing, gym clothing, T-shirts, vests, tank tops, hoody jackets and jumpers, jumpers, lifting fitness and gym accessory clothing, bodybuilding and weightlifting clothing straps, shorts, trousers, tracksuits, tracksuit bottoms, jogger bottoms, wristbands and wrist straps, sweatbands, headbands, underwear, socks, gloves, base layer clothing, compression wear clothing; hats, caps, beanie hats; shoes, trainers, track shoes, boots, sandals, flip flops. Class 028 Toys and Sporting Goods Products Games and playthings; gymnastic and sporting articles not included in other classes; gymnasium, sport and training equipment; balls; sport and game balls; footballs, rugby balls, american footballs, golf balls, table tennis balls, basketballs; bats; table tennis bats, golf clubs, cricket bats, baseball bats, lacrosse sticks; skis; snowboards; basket ball rings, table tennis tables; athletic exercise cones; mouth guards; sporting protective items; weight lifting belts, athletic knee and wrist supports, boxing gloves; punch bags; lifting weights; exercise balls; treadmills; exercise machines; cardio-vascular exercise machines; exercise bicycles; cross-trainer exercise machines; stepping exercise machines. | ||
![]() | GYM SHARK Bodybuilding Wear Ltd UK00002647712 | Withdrawn | Bodybuilding gym clothing vests,ragtops,trousers,tshirts,hoodies,sweat... Class 025 Class 025 Clothing Products Bodybuilding gym clothing vests,ragtops,trousers,tshirts,hoodies,sweatshirts,shorts | |
![]() | GYM SHARK Gymshark Limited UK00002649327 | Dead | Clothing, bodybuilding clothing, fitness clothing, gym clothing. T-shi... Class 025 Class 025 Clothing Products Clothing, bodybuilding clothing, fitness clothing, gym clothing. T-shirts, vests, tanks, t-shirts, hoodies, sweatshirts, jumpers, accessories, straps, merchandise, shorts, trousers, tracksuits tracksuit bottoms, joggers, hats. | |
![]() | gym in the park Gym In The Park Ltd UK00002532545 | Dead | Medical services; veterinary services; hygienic and beauty care for hu... Class 041 Class 041 Education and Entertainment Services Education; providing of training; entertainment; sporting and cultural activities. Class 044 Class 044 Medical, Beauty & Agricultural Services Medical services; veterinary services; hygienic and beauty care for human beings or animals; agriculture, horticulture and forestry services; dentistry services; medical analysis for the diagnosis and treatment of persons; pharmacy advice; garden design services | |
![]() | GYMWORK Xintong Li UK00003284008 | Registered | Fitness exercise machines;Exercise bikes;Exercise balls;Exercise bands... Class 027 Class 027 Floor Covering products Floor mats;Matting [for covering existing floors];Non-slip floor mats for use under apparatus;Paper floor mats;Gymnasium exercise mats;Personal exercise mats;Gymnasium exercise mats;Personal exercise mats. Class 028 Class 028 Toys and Sporting Goods Products Fitness exercise machines;Exercise bikes;Exercise balls;Exercise bands;Exercise bars;Exercise benches;Exercise bicycles (Rollers for stationary -);Exercise bicycles (Stationary -);Exercise bikes;Exercise platforms;Exercise pulleys;Exercise steppers;Exercise trampolines;Exercise treadmills;Exercise weights;Exercisers [expanders];Ankle and wrist weights for exercise;Bicycles (Stationary exercise -);Body toner apparatus [exercise];Body training apparatus [exercise];Body-building apparatus [exercise];Chest exercisers;Fitness exercise machines;Machines for physical exercises;Treadmills for use in physical exercise. | |
GYMSHARK Gymshark Limited UK00003757767 | Registered | Design and development of computer software; Software as a Service; Pl... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Downloadable augmented and virtual reality software and software applications; downloadable computer software and software applications providing a virtual marketplace; downloadable electronic publications; downloadable electronic publications in the fields of computer software, metaverses, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities, virtual products and online gaming; downloadable mixed reality software and software applications; downloadable computer games software and software applications; downloadable software and software applications for metaverses; downloadable software and software applications for creating, managing and accessing groups within virtual communities; downloadable computer software and software applications for social networking and creating and interacting with online communities; downloadable software and application software for providing a metaverse experience; downloadable software and software applications for libraries and books accessed via metaverses; downloadable software for blockchain-based platforms, namely, software platforms for distributed applications and software using a consensus engine incorporating blockchain technology for securing data with cryptographic information; encoded loyalty cards and membership cards; downloadable software and digital content, namely virtual goods, in the form of non-fungible digital asset tokens used with blockchain technology to represent a collectible item; downloadable software and digital content, namely virtual merchandise; downloadable digital asset tokens, namely non-fungible tokens; downloadable digital content, namely non-fungible audio and visual files; downloadable software and digital content, namely virtual goods for use online and in online virtual worlds; non-fungible tokenised and digital assets; downloadable software and digital content, namely downloadable virtual goods; downloadable software, namely virtual goods; downloadable software and digital content, namely virtual goods, in the form of clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, and skins for use online and in online virtual worlds; virtual reality apparatus; augmented reality apparatus; artificial intelligence software; downloadable e-books; digital recording media; downloadable videos; video recordings; downloadable video files; downloadable podcasts and videocasts; media content; pre-recorded videos; audiobooks; audio recordings; audio-visual recordings; downloadable mobile coupons and vouchers; downloadable vouchers in the form of non-fungible tokens; downloadable electronic newsletters; downloadable digital content, namely digital art sold as non-fungible tokens; downloadable digital content, namely downloadable electronic data files featuring non-fungible tokens; virtual goods for use in video games; downloadable virtual goods for use in on-line social networking sites; downloadable digital assets and content, namely digital collectibles; downloadable software and digital content in the form of virtual characters; downloadable tokens of value; downloadable vouchers and tokens that can be exchanged for goods or services; downloadable software and digital content, namely interfaces for metaverses; downloadable computer graphics; downloadable multimedia files; downloadable game related software applications; downloadable electronic games; publications in electronic format [downloadable]; downloadable software in the form of virtual clothing, footwear, headgear, sportswear, athleisure wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories; downloadable software and software applications for use in the retailing of virtual goods, non-fungible tokens, blockchain tokens and non-fungible assets; protective masks; dust masks; recorded tokens being magnetically encoded gift cards; encoded gift cards and vouchers. Class 016 Class 016 Paper Goods and Printed Material Printed matter; photographs; stationery; instructional and teaching materials; books; calendars; magazines and periodicals; decals; stickers; pictures; posters; writing instruments; notebooks; notepads; bookmarks; labels; catalogues; magazines; annuals; postcards; gift boxes; packaging boxes of paper and cardboard; paper bags; plastic bags; booklets; daily planners; diaries; exercise books; autobiographical books; directories; educational publications; gift cards; gift wrap; greetings cards; manuals; plans; printed charts; prints; transfers; tickets; art images; graphic art prints. ... Class 035 Advertising, Business & Retail Services Advertising and marketing services provided by means of social media; advertising and marketing in the fields of computer software, metaverses, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), cryptocurrency, blockchain, self-sovereign identities and online gaming; promotion of goods and services through sponsorship of virtual events; organisation of virtual exhibitions and events for commercial or advertising purposes; distribution of promotional material; marketing campaigns; development of promotional campaigns; dissemination of advertising via online communications networks; arranging and conducting of online trade fairs, trade shows, exhibits and events for commercial or advertising purposes; promotion of goods and services through sponsorship in online worlds and in metaverses; loyalty, incentive and bonus program services offered in conjunction with non-fungible tokens (NFTs); loyalty, incentive and bonus program services offered in virtual, online worlds and metaverses; loyalty, incentive and bonus program services using cryptocurrency via blockchain-based digital transactions; administration of blockchain-based loyalty and incentive schemes; on-line auction services featuring non-fungible tokens; virtual merchandising; virtual and online product demonstrations and product display services; administration of membership schemes; product demonstrations and product display services in virtual, online worlds and metaverses; organisation of promotions using audio-visual media; operating (management) of retail outlets and product displays in virtual worlds and metaverses; retail store services, virtual retail store services, mail order services, wholesale services, online retail store services and temporary and pop-up retail store services in connection with printed matter, photographs, stationery, instructional and teaching materials, books, calendars, magazines and periodicals, decals, stickers, pictures, posters, writing instruments, notebooks, notepads, bookmarks, labels, catalogues, magazines, annuals, postcards, gift boxes, packaging boxes of paper and cardboard, paper bags, plastic bags, booklets, daily planners, diaries, exercise books, autobiographical books, directories, educational publications, gift cards, gift wrap, greetings cards, manuals, plans, printed charts, prints, transfers, tickets, art images, graphic art prints, protective masks, dust masks, protective breathing masks made of non-woven materials for medical applications, sanitary masks made of cloth for protection against viral infection, personal protective equipment (PPE), personal protective equipment (PPE) namely, masks for protection against viral infection, anti-pollution masks for respiratory protection, fashion masks; retail store services, virtual retail store services and online retail store services in connection with computer software and software applications, augmented and virtual reality software and software applications, computer games software, software and application software for metaverses, software and software applications for providing a metaverse experience, software and software applications for libraries and books accessed via metaverses, computer application software for blockchain-based platforms, namely, software platforms for distributed applications and software using a consensus engine incorporating blockchain technology for securing data with cryptographic information, encoded loyalty cards and membership cards, virtual goods, namely, non-fungible digital asset tokens used with blockchain technology to represent a collectible item, virtual merchandise, non-fungible tokens, non-fungible audio and visual files, virtual goods for use online, in online virtual worlds and in online gaming, non-fungible tokens used with blockchain technology for representing a collectable, non-fungible assets, downloadable virtual goods, virtual goods, virtual goods in the nature of computer programs featuring clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, skins for use online and in online virtual worlds, virtual reality apparatus, augmented reality apparatus, access keys for use in video games, artificial intelligence software, downloadable e-books, digital recording media, downloadable videos, video recordings, downloadable video files, downloadable podcasts and videocasts, media content, pre-recorded videos, non-fungible assets, audiobooks, audio recordings, audio-visual recordings, digital art sold as non-fungible tokens, downloadable electronic data files featuring non-fungible tokens, virtual goods for use in video games, downloadable virtual goods for use in on-line social networking sites, digital collectibles, virtual characters, downloadable tokens of value, downloadable vouchers and tokens that can be exchanged for goods or services, interfaces for metaverses, downloadable computer graphics, downloadable multimedia files, downloadable game related software applications, downloadable electronic games, publications in electronic format [downloadable], downloadable software in the form of virtual clothing, crypto-collectibles, digital art, encoded gift cards and vouchers, recorded tokens being gift cards; arranging contracts, for others, for the selling of goods and the providing of services, in particular relating to virtual goods; arranging of commercial transactions, for others, in particular via the Internet; organising commercial contracts between providers and buyers via websites; operating online marketplaces relating to the purchase and sales of non-fungible tokens (NFTs) and other blockchain-based non-fungible assets and valuables; information, advisory and consultancy services in relation to the foregoing. Class 036 Insurance & Financial Services Financial and monetary affairs; issuance of prepaid gift cards; issuing tokens of value in the nature of gift cards and vouchers; issuing gift certificates which may then be redeemed for goods or services; financial services relating to virtual goods, digital collectibles and non-fungible tokens; monetary affairs relating to virtual goods, digital collectibles and non-fungible tokens; fundraising and financial sponsorship relating to virtual goods, digital collectibles and non-fungible tokens; issuing tokens of value; issuance of digital tokens; issuing reward points in the form of cryptocurrencies, crypto-assets, digital assets, digital tokens, digital coins and airdrops as part of reward schemes, bonus schemes and customer loyalty programmes; issuing of non-fungible tokens, digital tokens and tokens of value based on, or used with blockchain technology; financial transactions via blockchain; cryptocurrency payment processing; cryptocurrency exchange services; issuing tokens of value as a reward for member loyalty; issuing tokens of value as a reward for user content, feedback and interactions; facilitating the use of digital tokens as a method of payment for digital products and services; digital token exchange services; issuance of tokens of value, namely, digital tokens for use by members of an on-line community via a global computer network; issuance of non-fungible tokens of value used with blockchain technology to represent a collectible item; digital token trading; digital token transfer services; cryptocurrency exchange services featuring blockchain technology; financial exchange of virtual currency, in the field of non-fungible tokens; financial transaction services involving cryptocurrency, non-fungible tokens and blockchain technology; financial services, namely, providing a digital currency and a digital token of value for use by members on an online community via a global computer network; financial services, namely, providing electronic transfer of a digital currency for use by members of an online community via a global computer network; providing a digital token for use by members of an online community via a global computer network; information, consultancy and advisory services relating to all of the aforesaid. Class 041 Education and Entertainment Services Entertainment and education provided in online virtual worlds, online games and metaverses; organising online and virtual sporting events, activities and competitions; sports, health and fitness training and coaching provided in online virtual worlds, online games and metaverses; providing sports, health and fitness information and education in online virtual worlds and metaverses; arranging and conducting of virtual and online sports events for charitable purposes; organising and delivering exercise and fitness classes, personal training and fitness activities in online virtual worlds, online games and metaverses; providing virtual fitness centres; providing gymnasiums and fitness centres in metaverses; arranging and conducting of live entertainment events in virtual worlds and metaverses; arranging of festivals in virtual worlds and metaverses for entertainment purposes; entertainment by means of roadshows in virtual worlds and metaverses; organization of group recreational activities in virtual worlds and metaverses; entertainment services, namely, providing on-line, non-downloadable clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, and skins for use in virtual environments; providing on-line art exhibitions; virtual fan club services; virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices; entertainment services, namely, providing online non-downloadable game software and online video games; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment and education services, namely, providing an online environment featuring streaming of entertainment and educational content and live streaming of entertainment and educational events; entertainment services in the nature of organizing, arranging, and hosting virtual performances, competitions and social entertainment events; entertainment services, namely online offering of virtual goods, digital collectibles and non-fungible tokens for use online and in virtual environments; entertainment services, namely providing online games in which players can win virtual goods, digital collectibles, non-fungible tokens, digital tokens or other application tokens; online gaming, in particular with virtual goods and virtual currencies (on computer networks); entertainment services, namely online offering of virtual goods, digital collectibles and non-fungible tokens for use online and in virtual environments; entertainment services, namely providing online games in which players can win virtual goods, digital collectibles, non-fungible tokens, digital tokens or other application tokens; entertainment services, namely, providing on-line, non-downloadable virtual merchandise; providing immersive virtual experiences on-line; entertainment services, namely providing on-line virtual reality experience services; entertainment services in the nature of on-line computer games; entertainment services, namely providing on-line video games; electronic publishing of on-line non-downloadable images and pictures; electronic publishing of on-line music, not downloadable; electronic publishing of on-line non-downloadable audio and video content; creating an online community for gamers and digital asset collectors; organising community gaming events online; organising online community events that allow members to explore a digital environment or digital habitat online; education services, namely providing health, fitness and wellness training, tuition and information in online worlds, virtual worlds and metaverses; information, advisory and consultancy services relating to all the aforesaid services. Class 042 Computer & Software Services & Scientific Services Design and development of computer software; Software as a Service; Platform as a Service; Blockchain as a Service; Software as a Service, Platform as a Service and Blockchain as a Service for the provision of goods and services in the virtual world and metaverses; providing temporary use of non-downloadable web based software and applications; design, development and provision of computer software namely augmented and virtual reality software, mixed reality software, computer games software, application software for metaverses, computer software for creating, managing and accessing groups within virtual communities, computer software for social networking and creating and interacting with online communities, computer software for sending and receiving electronic messages, alerts, notifications and reminders, computer software for accessing metaverses, identity verification software, authentication software, computer software for the creation of a self-sovereign identity, computer software for processing personal identification information, computer software providing a virtual marketplace and downloadable computer software for blockchain technology; design and development of computer software platforms; creating an on-line community for users to access online world marketplaces and metaverses; creating an on-line community relating to digital assets, non-fungible tokens, and metaverses; providing non-downloadable software for transaction management using blockchain technology; providing online non-downloadable virtual goods, namely, non-fungible tokens used with blockchain technology; providing online non-downloadable virtual goods, namely, non-fungible tokens used with blockchain technology to represent a collectible item; providing online access to crypto-collectibles and application protocol tokens, namely, cryptographically unique and non-fungible digital assets, namely, non-fungible digital tokens used to establish ownership of an asset stored in the blockchain; providing non-downloadable software for trading, viewing, storing and / or managing virtual goods, digital collectibles and non-fungible tokens; providing software featuring virtual goods, digital collectibles and non-fungible tokens; electronic storage of virtual goods, digital collectibles and non-fungible tokens; authentication services; cloud computing services that host software for exchanging, viewing, managing and / or authenticating virtual goods, digital collectibles and non-fungible tokens; providing non-downloadable computer software providing a virtual marketplace; non-downloadable electronic publications in the fields of computer software, metaverses, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities, virtual products and online gaming; non-downloadable mixed reality software; non-downloadable computer games software; non-downloadable application software for metaverses; non-downloadable computer software for creating, managing and accessing groups within virtual communities; non-downloadable computer software for social networking and creating and interacting with online communities; non-downloadable computer application software for providing a metaverse experience; non-downloadable software for libraries and books accessed via metaverses; non-downloadable computer application software for blockchain-based platforms, namely, software platforms for distributed applications and software using a consensus engine incorporating blockchain technology for securing data with cryptographic information; provision of non-downloadable encoded loyalty cards and membership cards; provision of non-downloadable virtual goods, namely, non-fungible digital asset tokens used with blockchain technology to represent a collectible item; provision of non-downloadable virtual merchandise; provision of non-downloadable non-fungible tokens; provision of non-downloadable non-fungible audio and visual files; provision of non-downloadable virtual goods for use online and in online virtual worlds; provision of non-downloadable non-fungible tokens used with blockchain technology for representing a collectable; provision of non-downloadable non-fungible tokenised and digital assets; provision of non-downloadable virtual goods; provision of non-downloadable virtual goods, namely, clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, and skins for use online and in online virtual worlds; provision of non-downloadable gift cards and vouchers; provision of non-downloadable artificial intelligence software; provision of non-downloadable e-books; provision of non-downloadable videos, video recordings, video files, audiobooks, audio recordings, audio-visual recordings, podcasts, videocasts and media content; non-downloadable non-fungible tokenised and digital assets; provision of non-downloadable mobile coupons and vouchers; provision of non-downloadable vouchers in the form of non-fungible tokens; provision of non-downloadable digital art sold as non-fungible tokens; provision of non-downloadable electronic data files featuring non-fungible tokens; provision of non-downloadable virtual goods for use in video games; provision of non-downloadable virtual goods for use in on-line social networking sites; provision of non-downloadable digital collectibles; provision of non-downloadable virtual characters; provision of non-downloadable tokens of value; provision of non-downloadable vouchers and tokens that can be exchanged for goods or services; provision of non-downloadable interfaces for metaverses; provision of non-downloadable computer graphics; provision of non-downloadable multimedia files; provision of non-downloadable game related software applications; provision of non-downloadable electronic games; provision of non-downloadable publications in electronic format; provision of non-downloadable software in the form of virtual clothing, footwear, headgear, sportswear, athleisure wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories; data storage via blockchain; data authentication via blockchain technology; certification of data via blockchain; computer services for trading, buying, selling and collecting non-fungible tokens registered on a blockchain network; providing on-line non-downloadable computer software for use as a cryptocurrency wallet; Platform as a Service featuring computer software platforms for providing access to crypto-collectibles, crypto-art, and application tokens; provision of an online platform to facilitate the transactions of cryptocurrency and non-fungible tokens; providing a website featuring technology that enables users to electronically trade, store, send, receive, accept and transmit digital currency and non-fungible tokens; providing temporary use of online non-downloadable software for creating, selling, auctioning and trading non-fungible tokens; providing temporary use of non-downloadable web-based decentralized applications for non-fungible tokens marketplace transactions, and tokenization; providing temporary use of non-downloadable e-commerce software to allow users to perform electronic business transactions via the Internet and communications networks; platforms for artificial intelligence as Software as a Service; Platform as a Service featuring software platforms for transmission of images, audio-visual content, video content, written content, training content, and messages; Platform as a Service and Software as a Service for creating, minting, promoting, selling, and exchanging non-fungible tokens, digital collectibles, digital art and digital assets; hosting of podcasts; hosting of videocasts; hosting of portals on the internet; hosting of digital content, namely, non-fungible tokens, digital collectibles, digital assets, digital art, manuals, training courses, e-books, audio recordings, video recordings, on-line journals, reports, guides and blogs; hosting multimedia educational content; non-fungible token verification services; presentation of non-fungible tokens online; minting of non-fungible tokens namely converting digital assets into non-fungible tokens for others, publishing nonfungible tokens on the blockchain and providing online functionality for others to do the same; provision of platforms, and Platform as a Service for users to purchase, view, store, access, trade and transfer non-fungible tokens and digital assets; provision of online media files linked to non-fungible tokens; provision of non-downloadable non-fungible tokens linked to the provision of clothing, footwear, headgear, sportswear, athleisure wear, leisurewear, sports equipment, merchandise, event tickets, fitness training services, sports activities, health and fitness publications, books; provision of non-downloadable digital art sold as non-fungible tokens; creating and managing dynamic, blockchain-based fungible, semi-fungible, and non-fungible tokens and assets; provision of digital trading cards; computer services for creating an on-line virtual environment for auctions, online sales or online trading of non-fungible tokens, data stored on a digital ledger, artworks, art, collectibles, digital sounds, digital pictures, digital images, digital movies, digital multi-media, digital artworks, music, tickets, domain names, coupons, discounts, memberships, gaming assets, assets in a virtual world, intellectual property; information, advisory and consultancy services in relation to the foregoing. | ||
Gybtrk Putian Jianman Trading Co., Ltd. UK00003573238 | Registered | Electric lamps; Lamps; Lighting installations; Ultraviolet ray lamps, ... Class 011 Class 011 Environmental Control Instrument Products lighting heating cooling cooking Electric lamps; Lamps; Lighting installations; Ultraviolet ray lamps, not for medical purposes; Fairy lights for festive decoration; LED luminaires; Oil lamps; Coffee roasters; Griddles [cooking appliances]; Electric roasters; Bread baking machines; Electric hair dryers; Taps [cocks, spigots] faucets [Am.] for pipes; Bath installations; Toilet seats; Sterilizers; Footmuffs, electrically heated; Hot water bottles; Bed warmers; Water filters. | ||
GYM SHARK Gymshark Limited UK00003324344 | Registered | Swimwear; beachwear; bikinis; tankinis; swimsuits; swimming trunks; sw... Class 025 Class 025 Clothing Products Swimwear; beachwear; bikinis; tankinis; swimsuits; swimming trunks; swim shorts; head bands; sun visors (headwear). |
Gymshark Limited
025
Class 025
Clothing Products
Clothing, bodybuilding clothing, fitness clothing, gym clothing, T-shirts, vests, tank tops, hoody jackets and jumpers, jumpers, lifting fitness and gym accessory clothing, bodybuilding and weightlifting clothing straps, merchandise in the form of clothing, footwear and head gear, shorts, trousers, tracksuits, tracksuit bottoms, jogger bottoms, hats.
Clothing, bodybuilding clothing, fitness clothing, gym clothing, T-shi...
Gymshark Limited
005
Class 005
Pharmaceutical Products
Clothing (Deodorants for -) and textiles.
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Clothing for protection against accidents, irradiation and fire.
...
Class 010
Medical Instrument Products
Clothing especially for operating rooms.
Class 014
Jewelry Products
Clothing ornaments of precious metals.
Class 018
Leather Products not including clothing
Clothing for animals; bags.
Class 021
Houseware and Glass Products
Clothing stretchers.
Class 025
Clothing Products
Clothing, bodybuilding, gym and fitness clothing, vests, tank tops, t-shirts, hoodies, straps (accessories for clothing), lifting fitness and gym clothing, hats, jumpers, sweatshirts, shorts, trousers, tracksuits, gloves, clothing for wear in judo practices; clothing for wear in wrestling games; clothing, footwear, headgear; casual clothing; clothing for cycling; clothing for fishermen; clothing for horse-riding [other than riding hats]; clothing for martial arts; clothing for skiing; clothing made of leather.
Clothing (Deodorants for -) and textiles.,Clothing for protection agai...
Gymshark Limited
003
Class 003
Cosmetics and Cleaning Products
Soaps; perfumery, essential oils, cosmetics, hair lotions; dentifrices; perfumes, aftershave, deodorants and body sprays.
005
Class 005
Pharmaceutical Products
Pharmaceutical preparations; dietetic food and substances adapted for medical use, dietary supplements for humans; vitamin, mineral and protein supplements; bodybuilding food supplements; weight gain supplements; energy supplements.
...
Class 009
Computer & Software Products & Electrical & Scientific Products
Monitoring apparatus and instrument for the recordal and meaurement of health and fitness parameters, other than for medical use; computer software; computer software for providing information relating to fitness, calorie counting and step counting; multifunction electronic devices to view, measure and upload to the internet information, including time, date, body and heart rate values, global positioning, direction, distance, altitude, speed, calories burned and steps taken; pedometers; calorie counting apparatus; heart-rate and fitness monitoring apparatus; headphones; phone cases; sunglasses and spectacles; frames and cases for sunglasses and spectacles; eyeshades.
Class 018
Leather Products not including clothing
Leather and imitations of leather; trunks and travelling bags; umbrellas and parasols; bags; bags for sport, gymnasium bags; mini-bags; duffel bags; backpacks, purses and wallets.
Class 021
Houseware and Glass Products
Utensils and containers; bottles; drinks bottles; glassware, porcelain and earthenware not included in other classes.
Class 025
Clothing Products
Clothing, footwear, headgear; bodybuilding clothing, fitness clothing, gym clothing, T-shirts, vests, tank tops, hoody jackets and jumpers, jumpers, lifting fitness and gym accessory clothing, bodybuilding and weightlifting clothing straps, shorts, trousers, tracksuits, tracksuit bottoms, jogger bottoms, wristbands and wrist straps, sweatbands, headbands, underwear, socks, gloves, base layer clothing, compression wear clothing; hats, caps, beanie hats; shoes, trainers, track shoes, boots, sandals, flip flops.
Class 028
Toys and Sporting Goods Products
Games and playthings; gymnastic and sporting articles not included in other classes; gymnasium, sport and training equipment; balls; sport and game balls; footballs, rugby balls, american footballs, golf balls, table tennis balls, basketballs; bats; table tennis bats, golf clubs, cricket bats, baseball bats, lacrosse sticks; skis; snowboards; basket ball rings, table tennis tables; athletic exercise cones; mouth guards; sporting protective items; weight lifting belts, athletic knee and wrist supports, boxing gloves; punch bags; lifting weights; exercise balls; treadmills; exercise machines; cardio-vascular exercise machines; exercise bicycles; cross-trainer exercise machines; stepping exercise machines.
Games and playthings; gymnastic and sporting articles not included i...
Bodybuilding Wear Ltd
025
Class 025
Clothing Products
Bodybuilding gym clothing vests,ragtops,trousers,tshirts,hoodies,sweatshirts,shorts
Bodybuilding gym clothing vests,ragtops,trousers,tshirts,hoodies,sweat...
Gymshark Limited
025
Class 025
Clothing Products
Clothing, bodybuilding clothing, fitness clothing, gym clothing. T-shirts, vests, tanks, t-shirts, hoodies, sweatshirts, jumpers, accessories, straps, merchandise, shorts, trousers, tracksuits tracksuit bottoms, joggers, hats.
Clothing, bodybuilding clothing, fitness clothing, gym clothing. T-shi...
Gym In The Park Ltd
041
Class 041
Education and Entertainment Services
Education; providing of training; entertainment; sporting and cultural activities.
044
Class 044
Medical, Beauty & Agricultural Services
Medical services; veterinary services; hygienic and beauty care for human beings or animals; agriculture, horticulture and forestry services; dentistry services; medical analysis for the diagnosis and treatment of persons; pharmacy advice; garden design services
Medical services; veterinary services; hygienic and beauty care for hu...
Xintong Li
027
Class 027
Floor Covering products
Floor mats;Matting [for covering existing floors];Non-slip floor mats for use under apparatus;Paper floor mats;Gymnasium exercise mats;Personal exercise mats;Gymnasium exercise mats;Personal exercise mats.
028
Class 028
Toys and Sporting Goods Products
Fitness exercise machines;Exercise bikes;Exercise balls;Exercise bands;Exercise bars;Exercise benches;Exercise bicycles (Rollers for stationary -);Exercise bicycles (Stationary -);Exercise bikes;Exercise platforms;Exercise pulleys;Exercise steppers;Exercise trampolines;Exercise treadmills;Exercise weights;Exercisers [expanders];Ankle and wrist weights for exercise;Bicycles (Stationary exercise -);Body toner apparatus [exercise];Body training apparatus [exercise];Body-building apparatus [exercise];Chest exercisers;Fitness exercise machines;Machines for physical exercises;Treadmills for use in physical exercise.
Fitness exercise machines;Exercise bikes;Exercise balls;Exercise bands...
Gymshark Limited
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Downloadable augmented and virtual reality software and software applications; downloadable computer software and software applications providing a virtual marketplace; downloadable electronic publications; downloadable electronic publications in the fields of computer software, metaverses, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities, virtual products and online gaming; downloadable mixed reality software and software applications; downloadable computer games software and software applications; downloadable software and software applications for metaverses; downloadable software and software applications for creating, managing and accessing groups within virtual communities; downloadable computer software and software applications for social networking and creating and interacting with online communities; downloadable software and application software for providing a metaverse experience; downloadable software and software applications for libraries and books accessed via metaverses; downloadable software for blockchain-based platforms, namely, software platforms for distributed applications and software using a consensus engine incorporating blockchain technology for securing data with cryptographic information; encoded loyalty cards and membership cards; downloadable software and digital content, namely virtual goods, in the form of non-fungible digital asset tokens used with blockchain technology to represent a collectible item; downloadable software and digital content, namely virtual merchandise; downloadable digital asset tokens, namely non-fungible tokens; downloadable digital content, namely non-fungible audio and visual files; downloadable software and digital content, namely virtual goods for use online and in online virtual worlds; non-fungible tokenised and digital assets; downloadable software and digital content, namely downloadable virtual goods; downloadable software, namely virtual goods; downloadable software and digital content, namely virtual goods, in the form of clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, and skins for use online and in online virtual worlds; virtual reality apparatus; augmented reality apparatus; artificial intelligence software; downloadable e-books; digital recording media; downloadable videos; video recordings; downloadable video files; downloadable podcasts and videocasts; media content; pre-recorded videos; audiobooks; audio recordings; audio-visual recordings; downloadable mobile coupons and vouchers; downloadable vouchers in the form of non-fungible tokens; downloadable electronic newsletters; downloadable digital content, namely digital art sold as non-fungible tokens; downloadable digital content, namely downloadable electronic data files featuring non-fungible tokens; virtual goods for use in video games; downloadable virtual goods for use in on-line social networking sites; downloadable digital assets and content, namely digital collectibles; downloadable software and digital content in the form of virtual characters; downloadable tokens of value; downloadable vouchers and tokens that can be exchanged for goods or services; downloadable software and digital content, namely interfaces for metaverses; downloadable computer graphics; downloadable multimedia files; downloadable game related software applications; downloadable electronic games; publications in electronic format [downloadable]; downloadable software in the form of virtual clothing, footwear, headgear, sportswear, athleisure wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories; downloadable software and software applications for use in the retailing of virtual goods, non-fungible tokens, blockchain tokens and non-fungible assets; protective masks; dust masks; recorded tokens being magnetically encoded gift cards; encoded gift cards and vouchers.
016
Class 016
Paper Goods and Printed Material
Printed matter; photographs; stationery; instructional and teaching materials; books; calendars; magazines and periodicals; decals; stickers; pictures; posters; writing instruments; notebooks; notepads; bookmarks; labels; catalogues; magazines; annuals; postcards; gift boxes; packaging boxes of paper and cardboard; paper bags; plastic bags; booklets; daily planners; diaries; exercise books; autobiographical books; directories; educational publications; gift cards; gift wrap; greetings cards; manuals; plans; printed charts; prints; transfers; tickets; art images; graphic art prints.
...
Class 035
Advertising, Business & Retail Services
Advertising and marketing services provided by means of social media; advertising and marketing in the fields of computer software, metaverses, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), cryptocurrency, blockchain, self-sovereign identities and online gaming; promotion of goods and services through sponsorship of virtual events; organisation of virtual exhibitions and events for commercial or advertising purposes; distribution of promotional material; marketing campaigns; development of promotional campaigns; dissemination of advertising via online communications networks; arranging and conducting of online trade fairs, trade shows, exhibits and events for commercial or advertising purposes; promotion of goods and services through sponsorship in online worlds and in metaverses; loyalty, incentive and bonus program services offered in conjunction with non-fungible tokens (NFTs); loyalty, incentive and bonus program services offered in virtual, online worlds and metaverses; loyalty, incentive and bonus program services using cryptocurrency via blockchain-based digital transactions; administration of blockchain-based loyalty and incentive schemes; on-line auction services featuring non-fungible tokens; virtual merchandising; virtual and online product demonstrations and product display services; administration of membership schemes; product demonstrations and product display services in virtual, online worlds and metaverses; organisation of promotions using audio-visual media; operating (management) of retail outlets and product displays in virtual worlds and metaverses; retail store services, virtual retail store services, mail order services, wholesale services, online retail store services and temporary and pop-up retail store services in connection with printed matter, photographs, stationery, instructional and teaching materials, books, calendars, magazines and periodicals, decals, stickers, pictures, posters, writing instruments, notebooks, notepads, bookmarks, labels, catalogues, magazines, annuals, postcards, gift boxes, packaging boxes of paper and cardboard, paper bags, plastic bags, booklets, daily planners, diaries, exercise books, autobiographical books, directories, educational publications, gift cards, gift wrap, greetings cards, manuals, plans, printed charts, prints, transfers, tickets, art images, graphic art prints, protective masks, dust masks, protective breathing masks made of non-woven materials for medical applications, sanitary masks made of cloth for protection against viral infection, personal protective equipment (PPE), personal protective equipment (PPE) namely, masks for protection against viral infection, anti-pollution masks for respiratory protection, fashion masks; retail store services, virtual retail store services and online retail store services in connection with computer software and software applications, augmented and virtual reality software and software applications, computer games software, software and application software for metaverses, software and software applications for providing a metaverse experience, software and software applications for libraries and books accessed via metaverses, computer application software for blockchain-based platforms, namely, software platforms for distributed applications and software using a consensus engine incorporating blockchain technology for securing data with cryptographic information, encoded loyalty cards and membership cards, virtual goods, namely, non-fungible digital asset tokens used with blockchain technology to represent a collectible item, virtual merchandise, non-fungible tokens, non-fungible audio and visual files, virtual goods for use online, in online virtual worlds and in online gaming, non-fungible tokens used with blockchain technology for representing a collectable, non-fungible assets, downloadable virtual goods, virtual goods, virtual goods in the nature of computer programs featuring clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, skins for use online and in online virtual worlds, virtual reality apparatus, augmented reality apparatus, access keys for use in video games, artificial intelligence software, downloadable e-books, digital recording media, downloadable videos, video recordings, downloadable video files, downloadable podcasts and videocasts, media content, pre-recorded videos, non-fungible assets, audiobooks, audio recordings, audio-visual recordings, digital art sold as non-fungible tokens, downloadable electronic data files featuring non-fungible tokens, virtual goods for use in video games, downloadable virtual goods for use in on-line social networking sites, digital collectibles, virtual characters, downloadable tokens of value, downloadable vouchers and tokens that can be exchanged for goods or services, interfaces for metaverses, downloadable computer graphics, downloadable multimedia files, downloadable game related software applications, downloadable electronic games, publications in electronic format [downloadable], downloadable software in the form of virtual clothing, crypto-collectibles, digital art, encoded gift cards and vouchers, recorded tokens being gift cards; arranging contracts, for others, for the selling of goods and the providing of services, in particular relating to virtual goods; arranging of commercial transactions, for others, in particular via the Internet; organising commercial contracts between providers and buyers via websites; operating online marketplaces relating to the purchase and sales of non-fungible tokens (NFTs) and other blockchain-based non-fungible assets and valuables; information, advisory and consultancy services in relation to the foregoing.
Class 036
Insurance & Financial Services
Financial and monetary affairs; issuance of prepaid gift cards; issuing tokens of value in the nature of gift cards and vouchers; issuing gift certificates which may then be redeemed for goods or services; financial services relating to virtual goods, digital collectibles and non-fungible tokens; monetary affairs relating to virtual goods, digital collectibles and non-fungible tokens; fundraising and financial sponsorship relating to virtual goods, digital collectibles and non-fungible tokens; issuing tokens of value; issuance of digital tokens; issuing reward points in the form of cryptocurrencies, crypto-assets, digital assets, digital tokens, digital coins and airdrops as part of reward schemes, bonus schemes and customer loyalty programmes; issuing of non-fungible tokens, digital tokens and tokens of value based on, or used with blockchain technology; financial transactions via blockchain; cryptocurrency payment processing; cryptocurrency exchange services; issuing tokens of value as a reward for member loyalty; issuing tokens of value as a reward for user content, feedback and interactions; facilitating the use of digital tokens as a method of payment for digital products and services; digital token exchange services; issuance of tokens of value, namely, digital tokens for use by members of an on-line community via a global computer network; issuance of non-fungible tokens of value used with blockchain technology to represent a collectible item; digital token trading; digital token transfer services; cryptocurrency exchange services featuring blockchain technology; financial exchange of virtual currency, in the field of non-fungible tokens; financial transaction services involving cryptocurrency, non-fungible tokens and blockchain technology; financial services, namely, providing a digital currency and a digital token of value for use by members on an online community via a global computer network; financial services, namely, providing electronic transfer of a digital currency for use by members of an online community via a global computer network; providing a digital token for use by members of an online community via a global computer network; information, consultancy and advisory services relating to all of the aforesaid.
Class 041
Education and Entertainment Services
Entertainment and education provided in online virtual worlds, online games and metaverses; organising online and virtual sporting events, activities and competitions; sports, health and fitness training and coaching provided in online virtual worlds, online games and metaverses; providing sports, health and fitness information and education in online virtual worlds and metaverses; arranging and conducting of virtual and online sports events for charitable purposes; organising and delivering exercise and fitness classes, personal training and fitness activities in online virtual worlds, online games and metaverses; providing virtual fitness centres; providing gymnasiums and fitness centres in metaverses; arranging and conducting of live entertainment events in virtual worlds and metaverses; arranging of festivals in virtual worlds and metaverses for entertainment purposes; entertainment by means of roadshows in virtual worlds and metaverses; organization of group recreational activities in virtual worlds and metaverses; entertainment services, namely, providing on-line, non-downloadable clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, and skins for use in virtual environments; providing on-line art exhibitions; virtual fan club services; virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices; entertainment services, namely, providing online non-downloadable game software and online video games; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment and education services, namely, providing an online environment featuring streaming of entertainment and educational content and live streaming of entertainment and educational events; entertainment services in the nature of organizing, arranging, and hosting virtual performances, competitions and social entertainment events; entertainment services, namely online offering of virtual goods, digital collectibles and non-fungible tokens for use online and in virtual environments; entertainment services, namely providing online games in which players can win virtual goods, digital collectibles, non-fungible tokens, digital tokens or other application tokens; online gaming, in particular with virtual goods and virtual currencies (on computer networks); entertainment services, namely online offering of virtual goods, digital collectibles and non-fungible tokens for use online and in virtual environments; entertainment services, namely providing online games in which players can win virtual goods, digital collectibles, non-fungible tokens, digital tokens or other application tokens; entertainment services, namely, providing on-line, non-downloadable virtual merchandise; providing immersive virtual experiences on-line; entertainment services, namely providing on-line virtual reality experience services; entertainment services in the nature of on-line computer games; entertainment services, namely providing on-line video games; electronic publishing of on-line non-downloadable images and pictures; electronic publishing of on-line music, not downloadable; electronic publishing of on-line non-downloadable audio and video content; creating an online community for gamers and digital asset collectors; organising community gaming events online; organising online community events that allow members to explore a digital environment or digital habitat online; education services, namely providing health, fitness and wellness training, tuition and information in online worlds, virtual worlds and metaverses; information, advisory and consultancy services relating to all the aforesaid services.
Class 042
Computer & Software Services & Scientific Services
Design and development of computer software; Software as a Service; Platform as a Service; Blockchain as a Service; Software as a Service, Platform as a Service and Blockchain as a Service for the provision of goods and services in the virtual world and metaverses; providing temporary use of non-downloadable web based software and applications; design, development and provision of computer software namely augmented and virtual reality software, mixed reality software, computer games software, application software for metaverses, computer software for creating, managing and accessing groups within virtual communities, computer software for social networking and creating and interacting with online communities, computer software for sending and receiving electronic messages, alerts, notifications and reminders, computer software for accessing metaverses, identity verification software, authentication software, computer software for the creation of a self-sovereign identity, computer software for processing personal identification information, computer software providing a virtual marketplace and downloadable computer software for blockchain technology; design and development of computer software platforms; creating an on-line community for users to access online world marketplaces and metaverses; creating an on-line community relating to digital assets, non-fungible tokens, and metaverses; providing non-downloadable software for transaction management using blockchain technology; providing online non-downloadable virtual goods, namely, non-fungible tokens used with blockchain technology; providing online non-downloadable virtual goods, namely, non-fungible tokens used with blockchain technology to represent a collectible item; providing online access to crypto-collectibles and application protocol tokens, namely, cryptographically unique and non-fungible digital assets, namely, non-fungible digital tokens used to establish ownership of an asset stored in the blockchain; providing non-downloadable software for trading, viewing, storing and / or managing virtual goods, digital collectibles and non-fungible tokens; providing software featuring virtual goods, digital collectibles and non-fungible tokens; electronic storage of virtual goods, digital collectibles and non-fungible tokens; authentication services; cloud computing services that host software for exchanging, viewing, managing and / or authenticating virtual goods, digital collectibles and non-fungible tokens; providing non-downloadable computer software providing a virtual marketplace; non-downloadable electronic publications in the fields of computer software, metaverses, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities, virtual products and online gaming; non-downloadable mixed reality software; non-downloadable computer games software; non-downloadable application software for metaverses; non-downloadable computer software for creating, managing and accessing groups within virtual communities; non-downloadable computer software for social networking and creating and interacting with online communities; non-downloadable computer application software for providing a metaverse experience; non-downloadable software for libraries and books accessed via metaverses; non-downloadable computer application software for blockchain-based platforms, namely, software platforms for distributed applications and software using a consensus engine incorporating blockchain technology for securing data with cryptographic information; provision of non-downloadable encoded loyalty cards and membership cards; provision of non-downloadable virtual goods, namely, non-fungible digital asset tokens used with blockchain technology to represent a collectible item; provision of non-downloadable virtual merchandise; provision of non-downloadable non-fungible tokens; provision of non-downloadable non-fungible audio and visual files; provision of non-downloadable virtual goods for use online and in online virtual worlds; provision of non-downloadable non-fungible tokens used with blockchain technology for representing a collectable; provision of non-downloadable non-fungible tokenised and digital assets; provision of non-downloadable virtual goods; provision of non-downloadable virtual goods, namely, clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, and skins for use online and in online virtual worlds; provision of non-downloadable gift cards and vouchers; provision of non-downloadable artificial intelligence software; provision of non-downloadable e-books; provision of non-downloadable videos, video recordings, video files, audiobooks, audio recordings, audio-visual recordings, podcasts, videocasts and media content; non-downloadable non-fungible tokenised and digital assets; provision of non-downloadable mobile coupons and vouchers; provision of non-downloadable vouchers in the form of non-fungible tokens; provision of non-downloadable digital art sold as non-fungible tokens; provision of non-downloadable electronic data files featuring non-fungible tokens; provision of non-downloadable virtual goods for use in video games; provision of non-downloadable virtual goods for use in on-line social networking sites; provision of non-downloadable digital collectibles; provision of non-downloadable virtual characters; provision of non-downloadable tokens of value; provision of non-downloadable vouchers and tokens that can be exchanged for goods or services; provision of non-downloadable interfaces for metaverses; provision of non-downloadable computer graphics; provision of non-downloadable multimedia files; provision of non-downloadable game related software applications; provision of non-downloadable electronic games; provision of non-downloadable publications in electronic format; provision of non-downloadable software in the form of virtual clothing, footwear, headgear, sportswear, athleisure wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories; data storage via blockchain; data authentication via blockchain technology; certification of data via blockchain; computer services for trading, buying, selling and collecting non-fungible tokens registered on a blockchain network; providing on-line non-downloadable computer software for use as a cryptocurrency wallet; Platform as a Service featuring computer software platforms for providing access to crypto-collectibles, crypto-art, and application tokens; provision of an online platform to facilitate the transactions of cryptocurrency and non-fungible tokens; providing a website featuring technology that enables users to electronically trade, store, send, receive, accept and transmit digital currency and non-fungible tokens; providing temporary use of online non-downloadable software for creating, selling, auctioning and trading non-fungible tokens; providing temporary use of non-downloadable web-based decentralized applications for non-fungible tokens marketplace transactions, and tokenization; providing temporary use of non-downloadable e-commerce software to allow users to perform electronic business transactions via the Internet and communications networks; platforms for artificial intelligence as Software as a Service; Platform as a Service featuring software platforms for transmission of images, audio-visual content, video content, written content, training content, and messages; Platform as a Service and Software as a Service for creating, minting, promoting, selling, and exchanging non-fungible tokens, digital collectibles, digital art and digital assets; hosting of podcasts; hosting of videocasts; hosting of portals on the internet; hosting of digital content, namely, non-fungible tokens, digital collectibles, digital assets, digital art, manuals, training courses, e-books, audio recordings, video recordings, on-line journals, reports, guides and blogs; hosting multimedia educational content; non-fungible token verification services; presentation of non-fungible tokens online; minting of non-fungible tokens namely converting digital assets into non-fungible tokens for others, publishing nonfungible tokens on the blockchain and providing online functionality for others to do the same; provision of platforms, and Platform as a Service for users to purchase, view, store, access, trade and transfer non-fungible tokens and digital assets; provision of online media files linked to non-fungible tokens; provision of non-downloadable non-fungible tokens linked to the provision of clothing, footwear, headgear, sportswear, athleisure wear, leisurewear, sports equipment, merchandise, event tickets, fitness training services, sports activities, health and fitness publications, books; provision of non-downloadable digital art sold as non-fungible tokens; creating and managing dynamic, blockchain-based fungible, semi-fungible, and non-fungible tokens and assets; provision of digital trading cards; computer services for creating an on-line virtual environment for auctions, online sales or online trading of non-fungible tokens, data stored on a digital ledger, artworks, art, collectibles, digital sounds, digital pictures, digital images, digital movies, digital multi-media, digital artworks, music, tickets, domain names, coupons, discounts, memberships, gaming assets, assets in a virtual world, intellectual property; information, advisory and consultancy services in relation to the foregoing.
Design and development of computer software; Software as a Service; Pl...
Putian Jianman Trading Co., Ltd.
011
Class 011
Environmental Control Instrument Products lighting heating cooling cooking
Electric lamps; Lamps; Lighting installations; Ultraviolet ray lamps, not for medical purposes; Fairy lights for festive decoration; LED luminaires; Oil lamps; Coffee roasters; Griddles [cooking appliances]; Electric roasters; Bread baking machines; Electric hair dryers; Taps [cocks, spigots] faucets [Am.] for pipes; Bath installations; Toilet seats; Sterilizers; Footmuffs, electrically heated; Hot water bottles; Bed warmers; Water filters.
Electric lamps; Lamps; Lighting installations; Ultraviolet ray lamps, ...
Owners
Gymshark limited (9)
Bodybuilding wear ltd (1)
Gym in the park ltd (1)
Pureoil is (1)
Putian jianman trading co ltd (1)
Xintong li (1)
Categories
Class 25 (8)
Class 9 (5)
Class 28 (4)
Class 41 (4)
Class 5 (3)
Class 18 (3)
Class 21 (3)
Class 35 (3)
Class 10 (2)
Class 14 (2)
Class 27 (2)
Class 42 (2)
Class 3 (1)
Class 11 (1)
Class 16 (1)
Class 24 (1)
Class 26 (1)
Class 29 (1)
Class 30 (1)
Class 36 (1)
Class 40 (1)
Class 44 (1)
Class 45 (1)
Attorney
Springbird ip limited (9)
Patrade a/s (1)
Yayipcom (1)
Correspondents
86-90 paul street (9)
61 bridge street (1)
Po box 148 (1)
Apply for Trade mark
Select countries to protect your logo Trade mark
Trade mark Name
Country Selected
United Kingdom
£249/ 1 class + gov fee
United States
£75/ 1 class + gov fee
Canada
£451/ 1 class + gov fee
Mexico
£376/ 1 class + gov fee
European Union
£527/ 1 class + gov fee
China
£376/ 1 class + gov fee
South Korea
£526/ 1 class + gov fee
Japan
£601/ 1 class + gov fee
India
£75/ 1 class + gov fee
United Kingdom
£249/ 1 class + gov fee
Australia
£225/ 1 class + gov fee
Israel
£526/ 1 class + gov fee
United Arab Emirates
£526/ 1 class + gov fee
New Zealand
£526/ 1 class + gov fee
Brazil
£376/ 1 class + gov fee
Taiwan
£601/ 1 class + gov fee
Ukraine
£601/ 1 class + gov fee
Indonesia
£526/ 1 class + gov fee
South Africa
£376/ 1 class + gov fee
Singapore
£601/ 1 class + gov fee
Saudi Arabia
£601/ 1 class + gov fee
Afghanistan
£601/ 1 class + gov fee
Algeria
£601/ 1 class + gov fee
Argentina
£300/ 1 class + gov fee
Austria
£676/ 1 class + gov fee
Bahrain
£526/ 1 class + gov fee
Bangladesh
£451/ 1 class + gov fee
Benelux
£752/ 1 class + gov fee
Bhutan
£676/ 1 class + gov fee
Bolivia
£601/ 1 class + gov fee
Botswana
£977/ 1 class + gov fee
British Virgin Islands
£902/ 1 class + gov fee
Bulgaria
£601/ 1 class + gov fee
Cambodia
£601/ 1 class + gov fee
Chile
£376/ 1 class + gov fee
Colombia
£526/ 1 class + gov fee
Congo
£902/ 1 class + gov fee
Costa Rica
£676/ 1 class + gov fee
Croatia
£676/ 1 class + gov fee
Cyprus
£752/ 1 class + gov fee
Czech Republic
£676/ 1 class + gov fee
Denmark
£601/ 1 class + gov fee
Curacao
£902/ 1 class + gov fee
Macau
£526/ 1 class + gov fee
Dominican Republic
£676/ 1 class + gov fee
Aruba
£902/ 1 class + gov fee
Greenland
£601/ 1 class + gov fee
Ecuador
£601/ 1 class + gov fee
Egypt
£526/ 1 class + gov fee
El Salvador
£601/ 1 class + gov fee
Ethiopia
£827/ 1 class + gov fee
France
£676/ 1 class + gov fee
Gaza
£601/ 1 class + gov fee
Germany
£676/ 1 class + gov fee
Greece
£601/ 1 class + gov fee
Guatemala
£676/ 1 class + gov fee
Haiti
£676/ 1 class + gov fee
Honduras
£676/ 1 class + gov fee
Hong Kong (SAR)
£676/ 1 class + gov fee
Hungary
£827/ 1 class + gov fee
Iraq
£1,127/ 1 class + gov fee
Italy
£676/ 1 class + gov fee
Jordan
£601/ 1 class + gov fee
Kazakhstan
£601/ 1 class + gov fee
Kenya
£676/ 1 class + gov fee
Kuwait
£601/ 1 class + gov fee
Laos
£526/ 1 class + gov fee
Lebanon
£752/ 1 class + gov fee
Lesotho
£902/ 1 class + gov fee
Libya
£676/ 1 class + gov fee
Madrid Protocol (WIPO)
£1,503/ 1 class + gov fee
Malawi
£827/ 1 class + gov fee
Malaysia
£526/ 1 class + gov fee
Maldives
£752/ 1 class + gov fee
Morocco
£752/ 1 class + gov fee
Mozambique
£676/ 1 class + gov fee
Myanmar
£601/ 1 class + gov fee
Namibia
£601/ 1 class + gov fee
Nepal
£526/ 1 class + gov fee
Nicaragua
£676/ 1 class + gov fee
Norway
£676/ 1 class + gov fee
Oman
£827/ 1 class + gov fee
Pakistan
£601/ 1 class + gov fee
Panama
£676/ 1 class + gov fee
Paraguay
£676/ 1 class + gov fee
Peru
£601/ 1 class + gov fee
Philippines
£676/ 1 class + gov fee
Poland
£376/ 1 class + gov fee
Portugal
£676/ 1 class + gov fee
Puerto Rico
£676/ 1 class + gov fee
Qatar
£601/ 1 class + gov fee
Romania
£676/ 1 class + gov fee
Serbia
£676/ 1 class + gov fee
Slovakia
£676/ 1 class + gov fee
Spain
£676/ 1 class + gov fee
Sri Lanka
£526/ 1 class + gov fee
Swaziland
£977/ 1 class + gov fee
Sweden
£601/ 1 class + gov fee
Switzerland
£676/ 1 class + gov fee
Thailand
£601/ 1 class + gov fee
Tunisia
£676/ 1 class + gov fee
Turkey
£601/ 1 class + gov fee
Uganda
£526/ 1 class + gov fee
United Republic of Tanzania
£526/ 1 class + gov fee
Uruguay
£601/ 1 class + gov fee
Venezuela
£676/ 1 class + gov fee
Vietnam
£601/ 1 class + gov fee
West Bank, Palestine
£601/ 1 class + gov fee
Yemen
£1,278/ 1 class + gov fee
Albania
£676/ 1 class + gov fee
Andorra
£676/ 1 class + gov fee
Angola
£977/ 1 class + gov fee
Antigua and Barbuda
£902/ 1 class + gov fee
Armenia
£601/ 1 class + gov fee
Azerbaijan
£601/ 1 class + gov fee
Bahamas
£1,052/ 1 class + gov fee
Barbados
£977/ 1 class + gov fee
Belgium
£752/ 1 class + gov fee
Belize
£977/ 1 class + gov fee
Benin
£601/ 1 class + gov fee
Bosnia and Herzegovina
£752/ 1 class + gov fee
Brunei
£977/ 1 class + gov fee
Burkina Faso
£601/ 1 class + gov fee
Burundi
£902/ 1 class + gov fee
Cabo Verde
£676/ 1 class + gov fee
Cameroon
£601/ 1 class + gov fee
Central African Republic (CAR)
£601/ 1 class + gov fee
Chad
£601/ 1 class + gov fee
Comoros
£601/ 1 class + gov fee
Cote d'Ivoire
£601/ 1 class + gov fee
Czechia
£752/ 1 class + gov fee
Djibouti
£902/ 1 class + gov fee
Dominica
£977/ 1 class + gov fee
Equatorial Guinea
£601/ 1 class + gov fee
Eritrea
£752/ 1 class + gov fee
Estonia
£977/ 1 class + gov fee
Eswatini
£977/ 1 class + gov fee
Fiji
£676/ 1 class + gov fee
Finland
£526/ 1 class + gov fee
Gabon
£601/ 1 class + gov fee
Gambia
£676/ 1 class + gov fee
Georgia
£601/ 1 class + gov fee
Ghana
£752/ 1 class + gov fee
Grenada
£977/ 1 class + gov fee
Guinea
£601/ 1 class + gov fee
Guinea-Bissau
£601/ 1 class + gov fee
Guyana
£977/ 1 class + gov fee
Iceland
£977/ 1 class + gov fee
Ireland
£676/ 1 class + gov fee
Jamaica
£902/ 1 class + gov fee
Kiribati
£752/ 1 class + gov fee
Kosovo
£676/ 1 class + gov fee
Kyrgyzstan
£676/ 1 class + gov fee
Latvia
£526/ 1 class + gov fee
Liberia
£752/ 1 class + gov fee
Liechtenstein
£752/ 1 class + gov fee
Lithuania
£526/ 1 class + gov fee
Luxembourg
£752/ 1 class + gov fee
Madagascar
£752/ 1 class + gov fee
Mali
£601/ 1 class + gov fee
Malta
£451/ 1 class + gov fee
Marshall Islands
£752/ 1 class + gov fee
Mauritania
£601/ 1 class + gov fee
Mauritius
£752/ 1 class + gov fee
Micronesia
£752/ 1 class + gov fee
Moldova
£752/ 1 class + gov fee
Monaco
£1,052/ 1 class + gov fee
Mongolia
£451/ 1 class + gov fee
Montenegro
£676/ 1 class + gov fee
Nauru
£752/ 1 class + gov fee
Netherlands
£752/ 1 class + gov fee
Niger
£601/ 1 class + gov fee
Nigeria
£300/ 1 class + gov fee
North Macedonia
£676/ 1 class + gov fee
Palau
£752/ 1 class + gov fee
Palestine
£752/ 1 class + gov fee
Papua New Guinea
£601/ 1 class + gov fee
Rwanda
£752/ 1 class + gov fee
Saint Kitts and Nevis
£977/ 1 class + gov fee
Saint Lucia
£977/ 1 class + gov fee
Saint Vincent and the Grenadines
£977/ 1 class + gov fee
Samoa
£902/ 1 class + gov fee
San Marino
£752/ 1 class + gov fee
Sao Tome and Principe
£752/ 1 class + gov fee
Senegal
£601/ 1 class + gov fee
Seychelles
£752/ 1 class + gov fee
Sierra Leone
£752/ 1 class + gov fee
Slovenia
£676/ 1 class + gov fee
Solomon Islands
£752/ 1 class + gov fee
Somalia
£752/ 1 class + gov fee
South Sudan
£752/ 1 class + gov fee
Suriname
£1,203/ 1 class + gov fee
Tajikistan
£601/ 1 class + gov fee
Tanzania
£526/ 1 class + gov fee
Timor-Leste
£752/ 1 class + gov fee
Togo
£601/ 1 class + gov fee
Tonga
£977/ 1 class + gov fee
Trinidad and Tobago
£902/ 1 class + gov fee
Turkmenistan
£601/ 1 class + gov fee
Tuvalu
£752/ 1 class + gov fee
Uzbekistan
£526/ 1 class + gov fee
Vanuatu
£902/ 1 class + gov fee
Zambia
£676/ 1 class + gov fee
Zimbabwe
£676/ 1 class + gov fee
OAPI
£676/ 1 class + gov fee
ARIPO
£752/ 1 class + gov fee